DUBAI, UAE CAPCOM Co. Ltd., GRIN Entertainment, and NVIDIA Corporation (Nasdaq: NVDA), the world leader in visual computing technologies, today jointly announced that CAPCOMs upcoming Bionic Commando video game will use GPU-accelerated NVIDIA PhysX technology to enhance the games debris, smoke, dust, and weapon effects. Bionic Commando, which will be released by GRIN in early 2009, is one of many titles to take advantage of NVIDIA PhysX technology, interactive entertainments most pervasive physics engine.
CAPCOM is extremely excited to work with GRIN to bring the world-class franchise of Bionic Commando into the 21st century, said Ben Judd, producer of Bionic Commando at CAPCOM.
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